Hi ,
i developed a simple rigging tool on maya that makes me able to rig any biped character so quickly and with an amazing rig that can be posed so quickly and will make the animators save a lot of time and effort , it is also compatible with the amazing free tool for managing poses (studio library)
# some feasures of my rig :
-seamless fk ik matching not only the limbs but includes fingers and toes also.....that will change the concept of posing
-new concept in space switching beween body parts ( head ,torso ,hips ,legs)
-non-roll shoulder set up
-fk ik spine
-new foot rolling system
-lip sew
-fleshy eye