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    Darko Mitev

    @darkob5 : 3D Artist

    My Bio

    I am skilled 3D generalist specialized in Modeling (Characters, Creatures, environments and hard surface assets) but I also know great deal of texturing and rendering and compositing . My primary tools for work are Autodesk Maya (for modeling) , Zbrush, Mudbox (For Sculpting), Photoshop, Headus Uv Layout (uv's ), Mari and Substance Painter (texturing), Vray, Redshift and Arnold (for rendering).

    Demoreel

    Skills

    Sculpting
    3D Modeling

    Softwares

    After Effects
    Photoshop
    Mudbox
    ZBrush
    Maya

    Social Links

    Public Email

    Website

    Instagram

    Youtube

    Vimeo