Dragon Concept Art by Jaemin Kim.
Model, Texture, Rig & Lighting by Truong
Watch little video demonstration on how to use the rig in the above video.
Software: Maya 2012 (or higher)
Rigged using Advanced Skeleton.
Maya scene files include:
Dragon_rig: the rigged dragon
Dragon_lighting: this is where you animate the dragon, the lighting was setup already (mental ray). Use Render_cam for the best results.
Texture folder: all the texture files (color, normal, displacement, specular).
Remember to set project, so all the textures can be loaded automatically.
* This rig is for non-commercial use only. Animation practice, personal projects, 11s club contests and demo reel are totally fine.
If you have any rig issues or further questions, feel free to ask me at my facebook page:
Ps: If you like the rig, please share him to your friends.
What's New in Version 03 (See full changelog)
* Dragon bugs fixed