Simulating the Weather for The Last of Us S2 by Wētā FX

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    Wētā FX - Every weather element in VES-nominated episode two of The Last of Us Season 2 was intentionally designed and controlled. Snowfall, fog and atmospheric conditions were carefully composited using a segmentation and depth extraction toolkit. Combined using deep data and onset LIDAR remapping, the weather was transformed to become not just a beautifully harsh environment but also a key character in the episode.

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    Simulating the weather for The Last of Us S2 by Wētā FX
    Simulating the weather for The Last of Us S2
    Simulating the weather for The Last of Us S2 by WētāFX
    Wētā FX

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