Trailer: Physics-Based Character Animation With Cascadeur
When creating realistic character animation in games or movies, motion capture is still state of the art. But there are many limitations to this technique, especially when creating action sequences. We believe that it’s time to overcome these limitations with the help of physics-based animation.
Several years ago, this was our reason for developing Cascadeur, a unique software that gives animators the ability to create realistic action sequences of any complexity - without using motion capture. Once it is marketable, Cascadeur has the potential to eliminate laming routine work and also lower the entry barriers for beginners.
Want to know more?
Join the free closed beta test at https://cascadeur.com/