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River
Andrea Sbabo Houdini Fx Artist

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render without materials

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flip simulation

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procedural rock generation

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river final compositing

River

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Andrea Sbabo Publish On Jan 27, 2020

River done in Houdini. The fluid simulation contains around 15 M particles total ( water + whitewater). Then rendered in Mantra and composited in Nuke

Category : Textures and Materials , Visual Effects , Matte Painting , Environments

Software Used : Nuke , Houdini

Tag : Andrea Sbabo , River By Andrea Sbabo , River Behind The Scene , 3D Animation , animation , 3d , cgi , cg , Behind The Scene , vfx breakdown , making of , Making Of River , River VFX Breakdown , Painting , matte , winter , snow , foam , whitewater , mantra , render , fluids , flip , sbabo , andrea , Tutorial , applied , fx , vfx , river , Nuke , houdini

2 Comments
artist avator
Sandra Kawar
Great job, please email me your contact (Email) on sandra_kawar@yahoo.com
  • Like
May 28, 2020
artist avator
Mario Rossi
bravo andre
  • Like
  • 1
Jan 29, 2020
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