Meet Mirra Kerzdath. Originally known as "Prototype 01". I modelled her in Z-brush, retopologized and UV mapped her in 3ds max, textured in Substance painter, rigged and rendered her in Blender 2.8. It took me around four months to create her but nevertheless I'm quite happy with the result. Each scale was placed individually on her body. I'm still learning how to do things and I still plan to even do animations with her.
Category : Fantasy , Creatures , Characters
Software Used : ZBrush , Blender