Kicking Dolls. In this project I've tried to use a 3D model I created in Adobe Fuse in four different animations. All the models where brought together in Cinema 4D to add a ball for them to play with. In Cinema 4D I used some Simulation Tags (Rigid Body and Collider Body) to give the ball dynamics. With that the four models needed to keep the ball in the air for as long as they could.