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Houdini Building Collapse + Breakdown
Balint Varga

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project

Houdini Building Collapse + Breakdown

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Balint Varga Publish On May 15, 2018

This scene is an inhouse R&D/FX test for Kiloo.

Base elements were modelled in 3ds max, the building built up for simulation in Houdini.

Total amount of fractured pieces approximately 150.000,

voxel count 56 million.

Lighting/shading/rendering made in Clarisse, composited in Nuke.

Additional mattepaint elements made by Artur Harant.

Category : Visual Effects

Tag : 3d , vfx , cgi , cg , animation , Tutorial , showreel , making of , Breakdown

3 Comments
artist avator
William Zhao Business Development
Good job! Do you need cloud rendering service?
  • Like
Oct 25, 2018
artist avator
Mark Shabat
WOW
  • Like
Nov 5, 2018
artist avator
Ahmed Abd El Rahman Vfx Free Lancer Artist
nice work
  • Like
Feb 8, 2019
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