thumb_up 0 remove_red_eye 4 question_answer 0
playlist_add Bookmark send Share
Mihail Lupu Publish On Jun 27, 2019
Marvelous + Zbrush for the high poly mesh. Rendering part was done in 3ds max with redshift. As for the texturing part i used s. painter. I hope you like it.
Category : Characters
Software Used : ZBrush , 3ds Max