Blender Archviz Render In Cycles
Benchmarking Cycles´ rendertimes on this Archviz model. 34 minutes on Titan X. Photoshop distortion and lens aberration / text.
The purpose on this project was to lower render times for an archviz without HDRI lights. Dome is a .jpg noon file. Big personal challenge since the original model was lit using Vray. This is the equivalent on Cycles. Results are very satisfying.
Depth pass was constructed inside Blender´s compositor. Shading is workbench on Blender 2.8 (Full release on October this year). Meanwhile Blender´s native render engine Cycles delivered this image in 34 minutes on TitanX.