Maya 2019 is focused on providing artists with a working environment that is faster, visually beautiful, and more creatively engaging.
Cached Playback is a background process that helps increase the speed of animation playback directly in the viewport, so animators can evaluate their animations more easily and produce less Playblasts.
Arnold updates in Viewport 2.0 make the viewport preview much closer to the final Arnold render, giving artists a beautiful working environment.
And, performance improvements in Maya make it faster and more responsive in ways that most artists will notice in their day-to-day work.
Maya 2019 is faster in ways that most artists will notice in their everyday work.
Faster loading of scenes with meta data; faster material and texture load times; faster selection and snapping; and a better animation experience with Cached Playback.
Maya 2019 also includes user-submitted stability and usability improvements. If you want to contribute ideas and vote on the ideas of others, visit mayafeedback.autodesk.com
Cached Playback in Maya 2019 is a background process that continuously evaluates and caches the data from your Maya scene per frame, so that when you hit the play button you get a better playback speed directly in Viewport 2.0. You’re going to spend a lot more time animating and a lot less time waiting, so you can create better animations.
Updates to the Arnold Standard Surface Shader in Maya 2019 make the Viewport 2.0 preview look much closer to the final render. And area lights now show reflections in real time. You’ll have a better idea of what your final Arnold render will look like, have a better pre-viz experience, and it’s a lot more creatively engaging to work in a nice environment.