1. To build character models matching the style of the film according to the project requirements.
2. To have a deep understanding of the model structure, being able to do rigging and fulfill the animation requirements.
3. To make film level texturing and UV, being good at displaying all kinds of materials.
4. To do quality control of the overall 3D character models.
1. Being proficient in MAYA and Zbrush.
2. Having a good foundation of fine arts and aesthetics.
3. Having at least 5 years working experience in the same position, good communication skills and team work spirit.
4. Being passionate, having strong learning ability, professionalism as well as good understanding ability.