Psyonix Recruiting UI Artist
What makes us Epic?
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
Art at Epic
What we do
Push your artistic talent to the limit on a team of world-class environment, vehicle and concept artists who strive to innovate and inspire.
Like what you hear? Come be a part of something Epic!
What you’ll do
Psyonix is seeking an experienced UI Artist to work on Rocket League and future projects. On the Rocket League UI team, you will be responsible for helping to maintain and continue to shape the visual brand and aesthetic of Rocket League. Working with 3D art, marketing, and other art teams in the studio will be your bread and butter. Here at Psyonix, we believe that everyone has something to offer the game and studio, but we work collectively to produce the very best the industry has to offer. Plus we make a game about soccer cars, how awesome is that.
In this role, you will
Design and create cohesive visuals and identity for UI screens and content
Work with UX designers, game designers, and engineers to bring features to their polished potential
Use whatever tools that are needed to communicate the visual fidelity of a feature or screen and help give the engineers all the support they need to bring that vision to life
Work with animations to communicate motion and interaction
Create content for seasons including banners and avatar borders
Help maintain and craft the robust style guide for Rocket League to ensure cohesive and elegant consistency
What we’re looking for
3+ years working in a UI Art role or capacity for a interactive product
Knowledge of the latest tools and capabilities of those tools - Photoshop, Illustrator, Figma, Sketch, etc.
An understanding of exporting and creating assets needed for implementation
Eager to learn and step outside of your comfort zone
Can communicate art across different non-art disciplines
A fundamental understanding of interactions and transition
Can work with other artists and designers to collaborate on the same feature or system.
Can give responsibly accurate estimations of work length or can work with production to produce estimations
Someone who is user-focused, passionate, scrappy, solutions-focused, and innovative. These traits equal success at Epic and influence everything we do
Nice to have skills
Experience with Unreal Engine and designing and/or building 3D graphics
Experience working on AAA game titles
Unreal Motion Graphics UI Designer experience
Experience with building materials in Unreal Engine