Anima Vitae Point creates international animated films and series with passion and a unique approach. As a company, we strive to be innovative, nurture fresh ideas, and employ artists and technical personnel side by side. As the home of other super-talented artists and technicians, Anima is a place where you truly can make an impact with your work, ideas, and craftsmanship.
We are currently looking for a Junior Concept Artist to join our quest.
The Junior Concept Artist reports to the Art Director or his assistance. This position requires creative and visually inspiring concept production for multiple high-profile titles with a broad range of responsibilities. The Junior Concept Artist will support the Art Director and development teams in guiding and refining a strong artistic vision.
Provide high quality concept artworks to support our development teams and emerge as an interface between vision and reality
Create character and take part in artistic direction
Work independently on major design initiatives
Help defining visual and art standards or processes and ensure all creative materials is consistent and in accordance with budget and vision
Meet project deadline as set by Producer and Art Director
Inspire people with your ideas
Develop good and productive relationships with external partners
Interact positively and effectively with employees at all levels within the organization, as well as with customers, prospects, and vendors
Bachelor’s degree or diploma in Fine Arts, Computer Animation, or other relevant areas of study and/or equivalent job experience
Fresh graduated or 1+ years of industry (CG game or animation) or equivalent rigging experience
Excellent drawing skills in both traditional and digital formats
Conceptualization skills such as sketching, illustrating, drafting and painting
Competent understanding of character design
Ability and willingness to learn different art styles
Ability to give and take direction constructively
Strong communication and interpersonal skills
Experience creating some or all the following: environments, props, and character/creature design, matte paintings, shot elements, storyboards
Comfortable in creating art in a variety of aesthetic styles and technical implementations
Ability to work to deadlines while implementing changes based on input from multiple sourcesAbility to work, assemble, research and reference material that will be influential to clients and design team.